Check out this Pen I made!
🎨 Learning Shaders with Three.js
Built a procedural fragment shader using FBM and noise to better understand GLSL and real-time GPU animation.
Pure math, no textures involved.
Check out this Pen I made!
🎨 Learning Shaders with Three.js
Built a procedural fragment shader using FBM and noise to better understand GLSL and real-time GPU animation.
Pure math, no textures involved.