Coroutine – Kotlin
A coroutine is a programming construct that allows a function to suspend its execution and resume it later, enabling cooperative multitasking and asynchronous programming
Key Characteristics of Coroutines
Cooperative Multitasking:
Coroutines don’t preemptively switch between tasks; they voluntarily yield control (suspend) to allow other tasks to run.
Non-Blocking Operations:
This cooperative nature enables coroutines to perform tasks without blocking the main thread or other operations, making them suitable for UI-related tasks and I/O operations.
State Preservation:
Coroutines maintain their state between suspensions, allowing them to resume where they left off.
Suspension and Resumption:
Coroutines use special keywords or mechanisms (like await in Python or yield in Unity) to suspend their execution and resume later when needed.
Benefits of Using Coroutines
Simplified Async Programming:
Coroutines provide a cleaner and more readable way to handle asynchronous operations compared to traditional callbacks or promises.
Improved Code Structure:
Coroutines can help organize complex asynchronous logic, making it easier to understand and maintain.
Resource Efficiency:
Coroutines are lightweight and don’t require the overhead of creating and managing multiple threads.
Concurrency Without Threads:
In some cases, coroutines can provide the illusion of concurrency without the need for actual threads, improving efficiency.
Examples
import kotlinx.coroutines.*
fun main() = runBlocking {
println("Main starts: ${Thread.currentThread().name}")
// Launching a coroutine
val job = launch {
delay(1000) // Non-blocking delay (suspends coroutine)
println("Coroutine says hello from: ${Thread.currentThread().name}")
}
println("Main continues...")
job.join() // Wait for the coroutine to finish
println("Main ends: ${Thread.currentThread().name}")
}