On October 14th, Vulture published an interview with Rockstar Games regarding the making of the long-awaited Red Dead Redemption 2. As developers of the famous Grand Theft Auto series, Rockstar creates ridiculously in-depth, massive worlds that rival those of Bethesda’s Elder Scrolls or Fallout games.
However, these big worlds lead to overly-long development times. These lengths cause one to wonder about employee life regarding hours, overtime, and the like.
In the Vulture interview, lead…
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