Rockstar Red Dead Redemption 2 “100-Hour Work Week” Backlash

On October 14th, Vulture published an interview with Rockstar Games regarding the making of the long-awaited Red Dead Redemption 2. As developers of the famous Grand Theft Auto series, Rockstar creates ridiculously in-depth, massive worlds that rival those of Bethesda’s Elder Scrolls or Fallout games.

Red Dead Redemption 2

However, these big worlds lead to overly-long development times. These lengths cause one to wonder about employee life regarding hours, overtime, and the like.

In the Vulture interview, lead…

Read the entire article at the source link… Max Moeller

#codango #developer #development #coder #coding

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